Activision has successfully addressed long-standing matchmaking problems in some beloved Call of Duty titles for the Xbox 360. Players have been expressing frustration over the past few years, facing difficulties in finding lobbies for multiplayer modes in iconic games like Call of Duty: Black Ops and the original Call of Duty: Modern Warfare 2. However, with the recent server fixes, players are now able to enjoy these classics once again, and the player count in Call of Duty: Black Ops has soared to more than 100,000.
Surprisingly, the influx of players isn’t due to a sudden resurgence of Xbox 360 consoles. Thanks to Microsoft’s backward compatibility support on Xbox, owners of Xbox One and Xbox Series S / X consoles can indulge in these timeless Call of Duty titles. All they need to do is insert the original disc or install a digital copy of the game, and they can resume their progress from over a decade ago, complete with their prestigious Call of Duty ranks.
Despite this welcome development, there are some minor challenges. Game Rant highlights issues with input latency when emulating these older games on Xbox Series S / X. However, with Microsoft’s proposed acquisition of Activision Blizzard reaching its final stages, there is hope that these input latency problems will be swiftly addressed. As speculation grows about Microsoft integrating Activision’s games into the Xbox Game Pass service, it’s intriguing to see the timing of the Call of Duty matchmaking fixes coinciding with these developments. It raises the possibility of improved gameplay experiences for fans of these cherished titles in the near future.
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